verina build wuwa

Character Level: 90

HP:

14238

ATK:

338

DEF:

1100

ENRG:

175

Verina Build Guide

RRTY:

5★

Character Overview

Verina, once part of an expedition team representing the New Federation’s Pioneer Association, is now a modest and resolute plant breeder. Regardless of the circumstance, she consistently finds herself assuming caretaker responsibilities during expeditions, showcasing remarkable perseverance despite her age.

In Wuthering Waves, Verina is a 5 Stars Spectro character and uses Rectifier during the fight.

Character Mechanism

Verina is a 5-Star Spectro character in Wuthering Waves.

After the enhancements in the OBT, the consumption rate of Photosynthesis Energy has significantly increased. Using one layer of Photosynthesis Energy now grants 12 Concerto Energy, greatly reducing Verina’s required on-field time. Additionally, Healing Efficiency has been markedly improved, resolving the issue in CBT3 where she couldn’t keep up with Baizhi.

Due to the unique nature of the Healer role’s Outro Skill, a healer is essential for the Main DPS to achieve maximum damage, underscoring Verina’s indispensability. Furthermore, since Verina’s healing is based on her attack power, she also has some offensive capabilities, which, while not exceptional, are still noteworthy. This, of course, assumes Verina is built correctly.

Pros

  • Verina’s healing ability and Concerto Energy acquisition surpass Baizhi, making her the preferred healer.
  • Verina’s Inherent Skill provides a death immunity effect. While Baizhi’s death immunity is superior, it requires Sequence 5.
  • Verina’s Inherent Skill can provide a 20% ATK buff to the entire team, whereas Baizhi can only provide a 15% ATK buff to a single character.

Cons

  • Most of Verina’s healing from Resonance Liberation can only be provided to the on-field character. This means a heavily damaged on-field character must continuously attack to receive significant healing, posing a death risk.
  • After using the Intro Skill to enter the field, Verina can seamlessly use aerial attacks to consume Photosynthesis, but this leads to a landing process, preventing the immediate use of Echo Skill or Resonance Skill.

Character Skill Priority

Verina build wuwa
Verina build wuwa
Verina build wuwa
Verina build wuwa
Verina build wuwa

Character Kit Description

Verina Basic Attack:

Part I Damage53.47%
Part II Damage72.25%
Part III Damage36.13%*2
Part IV Damage95.08%
Part V Damage101.15%
Heavy Attack Damage140.41%
Heavy Attack Stamina Consumption30
Mid-Air Attack Part I Damage79.61%
Mid-Air Attack Part II Damage75.12%
Mid-Air Attack Part III Damage35.90%*3
Mid-Air Attack Stamina Consumption5
Mid-Air Heavy Attack Damage87.06%
Mid-Air Heavy Attack Stamina Consumption30
Dodge Counter Damage182.53%

Basic Attack
Verina performs up to 5 consecutive attacks with vines, dealing Spectro DMG.

Heavy Attack
Verina consumes Stamina to charge forward, dealing Spectro DMG.

Mid-air Attack
Verina consumes Stamina to perform up to 3 consecutive attacks in mid-air, dealing Spectro DMG.

Mid-air Heavy Attack
Hold Basic Attack to consume Stamina and perform an Mid-air Plunging Attack, dealing Spectro DMG.

Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Spectro DMG.

Verina Resonance Skill:

Skill Damage50.55%*3+101.10%
Cooldown Time12
Con. Energy Regen30

Verina converges an energy field in front to grow foliage, dealing Spectro DMG within the range.

Verina Resonance Liberation:

Skill Damage280.81%
Arboreal Flourish Healing1342+33.62%
Coordinated Attack Damage14.05%
Coordinated Attack Healing604+15.13%
Photosynthesis Mark Duration12
Cooldown Time25
Res. Energy Cost175
Con. Energy Regen20

Verina nourishes nearby foliage at rapid speed, dealing Spectro DMG while healing all Characters on teams nearby. A Photosynthesis Mark is applied to the target on hit.

Photosynthesis Mark

Whenever a Character on a team nearby performs an attack on targets with a Photosynthesis Mark, Verina performs a Coordinated Attack, dealing Spectro DMG while healing the active Character dealing damage on a team nearby, triggered 1 time per second.

Verina Forte Circuit:

Heavy Attack: Starflower Blooms Damage91.74%+137.60%
Starflower Blooms Healing1678+42.02%
Mid-Air Attack: Starflower Bloom Part I Damage95.54%
Mid-Air Attack: Starflower Bloom Part II Damage90.15%
Mid-Air Attack: Starflower Bloom Part III Damage43.08%*3
Photosynthesis Energy Con. Energy Regen12

Heavy Attack: Starflower Blooms
When casting Heavy Attack, if Verina carries ‘Photosynthesis Energy’, Verina consumes 1 stack of ‘Photosynthesis Energy’ to recover Concerto Energy and restore HP for all party members nearby;
Heavy Attack: Starflower Blooms deals Spectro DMG, considered as Heavy Attack damage.

Mid-air Attack: Starflower Blooms
When casting Mid-air Attack, if Verina carries ‘Photosynthesis Energy’, Verina consumes 1 stack of ‘Photosynthesis Energy’ to recover Concerto Energy and restore HP for all party members nearby;
Mid-air Attack: Starflower Blooms deals Spectro DMG, considered as Basic Attack damage.
Verina can cast Mid-air Attack: Starflower Blooms by using Basic Attack after casting Heavy Attack: Starflower Blooms.

Photosynthesis Energy
Verina can hold up to 4 ‘Photosynthesis Energy’.
Verina obtains 1 stack of ‘Photosynthesis Energy’ for every Basic Attack 5 on hit;
Verina obtains 1 stack of ‘Photosynthesis Energy’ for every Resonance Skill Botany Experiment on hit;
Verina obtains 1 stack of ‘Photosynthesis Energy’ for every Intro Skill Verdant Growth on hit.

Verina Passive Skills:
  • Grace of Life: Verina protects a team member from fatal damage and grants a shield with strength equal to 120% of Verina’s ATK, lasting for 10s. This can be triggered 1 time every 10 minutes.
  • Gift of Nature: When Verina casts Heavy Attack Starflower Blooms, Mid-air Attack Starflower Blooms, Resonance Liberation Arboreal Flourish or Outro Skill Blossom, all team members’ ATK are increased by 20% for 20s.

Verina Switch Skills

  • Verdant Growth (Intro Skill): Verina attacks the target, dealing Spectro DMG.
  • Blossom (Outro Skill): Verina heals the next character (or a character on a nearby team that activates an Outro Skill) by 19% of her ATK per second for 6s. All characters on nearby teams gain 15% All-Type DMG Deepen for 30s.

Verina Stat Bonus:

  • Healing Bonus increased by 12%.
  • ATK increased by 12%.

Character Burst Rotation

  1. (Switch to Verina)
  2. Basic Attack *3
  3. Resonance Skill
  4. Echo Skill (Bell-Borne Geochelone)
  5. Resonance Liberation
  6. Jump
  7. Basic Attack *3
  8. Outro Skill (Switch to next Character)

Character Resonance Chain

S1: Outro Skill Blossom grants the next character a continuous Healing effect, recovering HP equal to 20% of Verina’s ATK every 5s for 30s.

S2: Resonance Skill Botany Experiment additionally grants 1 [Photosynthetic Energy] and 10 Concerto Energy.

S3: Healing of Resonance Liberation’s Photosynthesis Mark is increased by 12%.

S4: Heavy Attack Starflower Blooms, Mid-Air Attack Starflower Blooms, Resonance Liberation Arboreal Flourish and Outro Skill Blossom increases the Spectro DMG Bonus of all team members by 15% for 24s.

S5: When Verina heals a team member with HP less than 50%, her Healing is increased by 20%.

S6: Heavy Attack Starflower Blooms and Mid-Air Attack Starflower Blooms deal 20% more damage. They will trigger Coordinated Attack 1 time and heal all characters nearby. The DMG of this Coordinated Attack and the Healing are equal to those of the Resonance Liberation’s Photosynthesis Mark.

Suggested Sequence Nodes: S2, S4, S6

Character Build

wuwa build guide
Bell-Borne Geochelone

Main Echo

Any Cost 3 Echo

Any Cost 3 Echo

Any Cost 1 Echo

Any Cost 1 Echo

Verina Best Support Echo set

Rejuvenating Glow X 5

Cost 4

26% Healing Bonus
Cost 3

32% Energy Regen
Cost 1

18% ATK
Sub Stats

Energy Regen% > ATK%

Character Build

Main Weapon

4* Rectifier: (R5) When Intro Skill is released, increases the caster’s ATK by 16% and HP by 20%, lasting for 15s.

Other Weapons: Variation (R5), Rectifier25 (R5), Rectifier of Voyager (R5)

Character Team Comp

Wuthering-Waves-Verina

Main DPS – Calcharo

Verina can provides All type DMG Deepen and ATK buff to Calcharo to maximize his damage.

Sub DPS – Yinlin/Sanhua/Jianxin

Yinlin’s Outro Skill perfectly complements Calcharo. During Resonance Liberation, Calcharo’s Liberation Damage and Basic Attack Damage are approximately in a 2:1 ratio. Yinlin also provides Resonance Liberation Deepen and Electro Damage Deepen.

Sanhua’s Outro Skill provides a 38% Basic Attack DMG Deepen, which is lower than Yinlin’s. However, Sanhua’s Concerto Energy generation efficiency is higher.

Jianxin’s Outro Skill provides a 38% Resonance Liberation DMG Deepen. At first glance, Jianxin might seem more suitable for Calcharo than Sanhua. However, Jianxin’s low Concerto Energy generation efficiency results in a slower start-up for Calcharo.

On the upside, Jianxin can provide an additional shield, which enhances Calcharo’s survivability in high-difficulty contents (given that Calcharo’s operation difficulty is relatively high).

Healer – Verina

Verina’s healing abilities and Concerto Energy acquisition abilities are both greater than Baizhi’s, making her the preferred healer character. Verina’s Inherent Skill provides a one-time death immunity effect.

Verina’s healing amount is based on her ATK, so Verina has a certain degree of damage output. If you build her well, her damage should not be underestimated.

Verina’s Inherent Skill can provide a 20% attack buff to the entire team.

Character Ascension Materials

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