encore build wuwa

Character Level: 90

HP:

10513

ATK:

425

DEF:

1247

ENRG:

125

Encore Build Guide

RRTY:

5★

Character Overview

Encore, a consultant hailing from the Black Shores, is a vibrant and spirited individual who delights in sharing her tales of friendship and adventure through whimsical fantasy and fairy tales. Accompanying her are two loyal companions known as Woolies, who serve as her closest friends and guardians. Together with Cosmos and Cloudy, Encore embarks on exhilarating journeys that take them across the globe!

In Wuthering Waves, Encore is a 5 Stars Fusion character and uses Rectifier during the fight.

Character Mechanism

Encore is a 5-Star Fusion character in Wuthering Waves.

Among the permanent 5-star Fusion DPS characters, Encore enters an enhanced state and changes attack mode after activating Resonance Liberation. The main source of Encore’s damage comes from Basic Attacks after activating Resonance Liberation, not the Forte Circuit. Additionally, the cooldowns for Encore’s regular Resonance Skill and the enhanced Resonance Skill during Resonance Liberation are independent of each other.

In Encore’s damage output after activating Resonance Liberation, Basic Attack damage accounts for nearly 70%. Choosing Sanhua as a teammate can maximize her damage potential.

Pros

Encore’s damage multiplier in a single output cycle is comparable to Jiyan and Calcharo, making her an excellent DPS character.
Encore’s Dodge Counter after activating Resonance Liberation can directly link to Basic Attack 3, so even if the attack rhythm is interrupted by dodging, minimal damage is lost.

Cons

Encore’s Outro Skill deals AoE damage for 6 seconds, making it difficult to deal full damage when enemies are not controlled.
Although Encore’s output is considerable after activating Resonance Liberation, she is relatively weak in her normal state and cannot perform parrying.
Encore needs teammates to help replenish resonance energy or to manage downtime without Resonance Liberation.

Character Skill Priority

encore build wuwa
encore build wuwa

Character Kit Description

Character Burst Rotation

  1. Intro Skill (Switch to Encore)
  2. Echo Skill (Inferno Rider, remember to press three times to obtain the DMG buff)
  3. Resonance Skill (Remember there will be QTE, click once more Resonance Skill near the end of Resonance Skill)
  4. Resonance Liberation
  5. Resonance Skill (Enhanced)
  6. Basic Attack *4 (Enhanced)
  7. Resonance Skill (Enhanced)
  8. Basic Attack *4 (Enhanced)
  9. Resonance Skill (Enhanced)
  10. Heavy Attack (To trigger self-destruction)
  11. Outro Skill (Immediate switch to next character, Encore will stay on field to finish self-destruction)

Default equipping with Echo – Inferno Rider. After switching to Encore, use Echo Skill of Inferno Rider (remember to press three times to obtain the Fusion DMG buff and Basic Attack buff, then use Resonance Skill to get the Fusion DMG buff of Inherent Skill buff. Let’s start the burst.

Use Resonance Liberation to enter the burst state, use the enhanced Resonance Skill (note that the enhanced skill only has one stage of damage, no need to press twice), then Basic Attack*4, enhanced skill, Basic Attack*4, enhanced skill, immediately use Heavy Attack to self-destruct, then switch to the next character. Pay attention to below:

  1. As long as you use Heavy Attack before the Liberation state ends, it will be an enhanced self-destruct, even if the Liberation state has ended during the self-destruct.
  2. The Liberation state only lasts for 10 seconds, the timing is very tight, practice more, if necessary, skip one enhanced skill to use the enhanced self-destruct.
  3. You can switch teammates when she starts to lose control, don’t foolishly wait for her to self-destruct before switching.”

Character Resonance Chain

S1: When Basic Attack hits a target, Encore’s Fusion DMG Bonus is increased by 3%, stacking up to 4 times for 6s.

S2: Encore additionally restores 10 Resonance Energy when casting Basic Attack Woolies Attack or Resonance Skill Energetic Welcome. This can be triggered once every 10s.

S3: The DMG multiplier of Resonance Liberation Cloudy: Frenzy and Resonance Liberation Cosmos: Rupture is increased by 40%.

S4: Resonance Liberation Cosmos: Rupture increases the Fusion DMG Bonus of all team members by 20% for 30s.

S5: Resonance Skill DMG Bonus is increased by 35%.

S6: During Resonance Liberation Cosmos Rave, Encore gains 1 stack(s) of ‘Lost Lamb’ every time she deals damage, each stack increasing her ATK by 5% for 10s, stacking up to 5 time(s).

Suggested Sequence Node: S4 and S6

Character Build

Nightmare: Inferno Rider

Main Echo

Any 3 cost Echo

Any 3 cost Echo

Any 1 cost Echo

Any 1 cost Echo

Encore Basic Attack:

Part I Damage78.62%
Part II Damage93.50%
Part III Damage93.65%*2
Part IV Damage54.05%*4
Woolies Damage336.97%
Heavy Attack Damage264.24%
Heavy Attack Stamina Consumption25
Mid-Air Attack174.10%
Mid-Air Attack Stamina Consumption30
Dodge Counter177.89%*2

Basic Attack
Encore performs up to 4 consecutive attacks, dealing Fusion DMG.

Basic Attack: Wooly Strike
After Basic Attack 4, press the Basic Attack button to attack the target, dealing Fusion DMG.

Heavy Attack
Encore consumes Stamina to attack the target, dealing Fusion DMG.

Mid-air Attack
Encore consumes Stamina to perform a Mid-Air Plunging Attack, dealing Fusion DMG.

Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Fusion DMG.

Encore Resonance Skill:

Flaming Woolies Damage108.21%*8
Energetic Welcome Damage479.06%
Flaming Woolies Con. Energy Regen15
Energetic Wellcome Con. Energy Regen5
Cooldown10

Flaming Woolies
Encore summons Cloudy and Cosmos to attack with burning rays, dealing Fusion DMG.

Energetic Welcome
After casting Flaming Woolies, use Resonance Skill to perform Energetic Welcome, dealing Fusion DMG.

Encore Resonance Liberation:

Cosmos: Frolicking Part I Damage127.38%*2
Cosmos: Frolicking Part II Damage79.65%*3
Cosmos: Frolicking Part III Damage93.2%*4
Cosmos: Frolicking Part IV Damage274.03%*3
Cosmos: Heavy Attack Damage307.32%
Cosmos: Heavy Stamina Consumption25
Cosmos Rampage Damage89.43%*4
Cosmos Rampage Cooldown Duration4
Dodge Counter93.2%*4
Cosmos Rave Duration10
Cooldown Duration16
Con. Energy Regen20
Res. Energy Cost125

As Encore loses control, Cosmos breaks free and wreaks havoc on its surroundings.

Basic Attack: Cosmos: Frolicking
During Cosmos Rave, the Basic Attack is replaced with Cosmos: Frolicking, which performs up to 4 consecutive attacks, dealing Fusion DMG, considered as Basic Attack damage.

Cosmos: Heavy Attack
During Cosmos Rave, the Heavy Attack is replaced with Cosmos: Heavy Attack, consuming Stamina to attack the target, dealing Fusion DMG, considered as Heavy Attack damage.

Resonance Skill: Cosmos: Rampage
During Cosmos Rave, Flaming Woolies is replaced with Cosmos: Rampage, dealing Fusion DMG, considered as Resonance Skill damage.

Cosmos: Dodge Counter
During Cosmos Rave, use Basic Attack after a successful Dodge to attack the target, dealing Fusion DMG, considered as Basic Attack damage.

Encore Forte Circuit:

Cloudy: Frenzy Damage471.76%
Cosmos: Rupture Damage65.57%*6+699.46%
Cloudy: Frenzy Con. Energy Regen10
Cosmos: Rupture Con. Energy Regen10

Resonance Liberation: Cloudy Frenzy
When Encore’s ‘Dissonance’ is full, after casting a Heavy Attack, Encore will consume all ‘Dissonance’ to enter the Dissonance state, reducing damage taken by 70%. Switching Characters does not interrupt ‘Dissonance’.
After the Dissonance state ends, Encore will cast Cloudy Frenzy, dealing Fusion DMG, considered as Resonance Liberation damage.

Resonance Liberation: Cosmos Rupture
During Cosmos Rampage, when casting Heavy Attack, if ‘Dissonance’ is full, Encore will consume all ‘Dissonance’ to enter Cosmos’ Dissonance state, reducing damage taken by 70%. Switching Characters does not interrupt ‘Dissonance’.
After Cosmos’ Dissonance state ends, Encore will cast Cosmos Rupture, dealing Fusion DMG, considered as Resonance Liberation damage.

Dissonance
Encore can hold up to 100 ‘Dissonance’.
When Normal Attack Wooly Attack hits the target, Encore restores ‘Dissonance’.
When Resonance Skill Flaming Woolies hits the target, Encore restores ‘Dissonance’.
When Resonance Skill Energetic Welcome hits the target, Encore restores ‘Dissonance’.
When Intro Skill Woolies Helpers hits the target, Encore restores ‘Dissonance’.
During the duration of Resonance Liberation Cosmos Rave, hitting targets will restore ‘Dissonance’ to Encore.

Encore Passive Skills:

  • Angry Cosmos: During the Resonance Liberation Cosmos Rave, when Encore’s HP is above 70%, DMG dealt is increased by 10%.
  • Woolies Cheer Dance: When Resonance Skill Flaming Woolies or Resonance Skill Cosmos – Rampage is cast, Encore’s Fusion DMG Bonus is increased by 10% for 10s.

Encore Switch Skills:

  • Woolies Can Help!(Intro Skill): Encore pounces at the enemies with Cosmos, dealing Fusion DMG.
  • Thermal Field(Outro Skill): Encore generates a Thermal Field centered around skill target, with a radius of 3m. Targets inside the Thermal Field are continuously burned, suffering Fusion DMG equal to 176.76% of Encore’s ATK every 1.5s for 6s.

Encore Stat Bonus:

  • Fusion DMG Bonus increased by 12%.
  • ATK increased by 12%.

Character Build

Stringmaster

Main Weapon

5* Rectifier: Stringmaster
Increases the DMG Bonus of all Resonance Attributes by 12%. When Resonance Skill hits a target, increases ATK by 12%, stacking up to 2. This effect lasts for 5s. When the equipped character is not on the field, increases their ATK by an additional 12%.
ATK: 500 Crit Rate: 35.9%

Other Weapons: Cosmic Ripples(R1), Augment(R5), Jinzhou Keeper(R5)

Character Team Comp

Wuthering-Waves-Verina

Sub DPS
Encore’s main damage type is Basic Attack. Sanhua’s Outro Skill can provide Basic Attack DMG Deepen, making her the best teammate for Encore.

Healer

Verina’s healing abilities and Concerto Energy acquisition abilities are both greater than Baizhi’s, making her the preferred healer character. Verina’s Inherent Skill provides a one-time death immunity effect. Baizhi also has a similar effect that is even better, but it requires unlocking at Sequence 5.

Verina’s healing amount is based on her ATK, so Verina has a certain degree of damage output. If you build it well, her damage should not be underestimated.

Verina’s Inherent Skill can provide a 20% attack buff to the entire team, while Baizhi can only provide a 15% attack buff to a single character.

Character Ascension Materials

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